A Videolinq channel is the center of your live streaming workflow. A channel accepts different video sources, can distribute a live signal to multiple destinations, attach a scheduler to automate channel activation, and provide the source to create a player.
To activate a channel you must take few steps in this order:
(a) Enable the video source.
(b) Push "Go Live".
(c) Start destinations.
(d) Optional: create a player and embed on a website or blog.
Enable the video source:
Select from a Webcam, a recorded file, a RTMP encoder, or a live stream (RTMP or RTSP source). Click on the green play icon and it will change to a red square. Video will show in the preview player as follow -
Webcam source - as soon you push the green play icon.
Recorded file - as soon as you push 'Go Live'.
RTMP encoder - as soon as the RTMP encoder connects to Videolinq.
Live stream - as soon as you push 'Go Live'.
Push Go Live:
When you push the green 'Go Live' button the channel becomes "active". Now video is available in the channel for the player, and to send to destinations.
Push 'Start All' or click on the green play icon near every destination to manual start transmission of live video to the target destination(s).
IMPORTANT: When connecting to social media platforms via Videolinq. you are prompt to enter your login credentials. The social media platform assigns a unique 'stream key' to your stream. Some platforms like Facebook will require a new stream key if you start and stop the stream for 2 minutes or more. You will see a red alert on the Videolinq console telling you that Facebook is updating with a new stream key. To avoid this use the manual mode and generate a persistent stream key as explained here.